

MUST HAVEAlso a requirement for many armor mods and general Quality of Life. DLC Patches availableĪrmorsmith Extended (XBOX) Framework or Full Simply the framework to make most armor and weapon mods work. MUST HAVEArmor and Weapon Keywords Community Resource. I don't own all the DLC so I can't get this but this mod is known as the #1 must have. Similar to Selfeducation's guide the Load Order will be at the bottom. I don't use any radio or extra location mods because they don't interest me (Aside housing overhauls.) I also included a MUST HAVE tag for people who might ask for my essential mods.

This list will include Quality of Life Mods, Settlement Mods, Gameplay Tweaks and Changes, Graphics/Atmospheric and Performance Mods, HUD and Inventory Organization, Houses/Homes and a couple more. Inspired by Selfeducation's guide to FO4 Console Mods/List, I decided to upload this list as a sort of guide for users who like to keep their game mostly lore friendly but having the game feel different, adding extra difficulty and keeping within' the really annoying mod limit of 2GB. Obviously this is because the PC modding scene is way more accessible, vast and generally a better experience especially compared to console ports. Still unconfirmed.įallout Patch v1.2 beta TeamX Fallout Patch v1.2 TeamX Fallout Patch v1.2.Searching for mods for console ports of FO4 is a little tricky.

The patch does NOT require any additional packages, all changes from US v1.1 are included as well. It includes executables and several scripts. The primary objective of this patch is to incorporate into the US version of the game bug-fixes available for later European releases only.
